9.06.2007

First Week of Practice

Here are some of the concepts that we went over the first week that you should be thinking about when you're playing:

Vertical Stack:
Offense:
- When you are cutting out of the back of the stack make a cut with a purpose. A couple things we talked about that you can do:
- Bring your man into space, put him on his heels, shift his weight back and make a hard cut.
- Make a cut that he has to commit to, plant, and then bust in the other direction.
- Give your defender a quick misdirection to leave him off balance.
- If you make a cut that doesn't work, get out of the lane and get back into the stack.
- Do not be reactionary in this offense. See cuts happening and make your move so that you can be effective when the cutter get the disc, not 5 seconds after.
- The first man in the stack should always be looking at the thrower and being ready/aware of the break throw.

Defense (downfield):
- Make your man go through you. Take away the cut he wants to make. Beat him to the spot.
- Do not leave your shoulders open and give him the easy under cut.
- Don't over commit to a cut and throw yourself off balance. Keep on the balls of your feet and weight evenly distributed.

Dump:
Throwing:
-
Square your shoulders to the defender so that both of your throws are a threat to the marker.
- Throw from low to high so you can float the disc to space.

Dump cuts:
- Do not juke endlessly. Make a hard fake, plant, and go.
- Running at your man, planting, and heading back to the middle of the field is extremely hard to defend against with a good throw. This moves the disc off the sideline and gives a good breakside look.
- Give yourself space to work with. Do not position yourself to close to the handler.

Throws:
Flick:
- Pointer and middle finger together on the rim of the disc.
- Snap your wrist.
- Put inside out (IO) on the throw to compensate for it turning over.
- Follow your hand through and point it at the target.

Backhand:
- Curl all of your fingers under the rim of the disc.
- Snap your wrist.
- Put IO on the throw to compensate for it turning over.
- Utilize shoulder motion to get more power.

There are definitely many more things in these areas we could/should talk about. But those are some of the highlights that you should be thinking about and applying next week during practice. Good first week. See you on Monday.

2 comments:

Anonymous said...

I'm going to add on cutting, to make sure that you do not "round" your cuts. In other words, make sure that the first step you take after stopping the initial direction is directly in the new direction you intend to go. By rounding a cut, you are only giving your defender more time to catch up to you and decrease your chances of getting open. Also, you will clog the open lane longer. I've seen a lot of people rounding cuts, and it is one of the most important things in improving the quality of your cuts.

Anonymous said...

for flick grip, my middle finger is positioned such that the tip of my middle finger is where the disc starts to turn from the flat part to the rim of the disc. half of the tip is on the underside of the flat part of the disc, while the other half is on the rim.
my index finger sort of "piggy backs" onto the middle finger on the flat side of the disc. with my grip in place, i can see all of my index finger, but only half of my middle finger.
to help stabilize the disc in the release part, i use the side of my ring finger on the very lip of the disc. there is a nice little ridge in the space between the fingernail and the joint that the disc fits into nicely that really helped eliminate the disc being wobbly when i released it.
my pinky acts as a support to my ring finger, and is located just below my ring finger.
my thumb is on the top of the disc, located just outside of those little ridges on the top of the disc.
granted, each person's grip will differ depending on what feels comfortable and handsize, but using this grip, which i learned over the summer, GREATLY improved my flick, so i figured it might help others.